Title Teaser
If we can't build bridges, let's plant trees: The art & design tutor’s perspective

In the world of touch and smell I’m Ian Truelove, a Principal Lecturer based in the School of Contemporary Art & Graphic Design at Leeds Metropolitan University. In the abstracted world of Second Life, I’m an artist, designer and virtual tutor going by the name of Cubist Scarborough. Here, I share something of my experience of Open Habitat.

 

Augment with OpenSim - Immerse with Second Life

This is Ian Truelove's blogpost of Dec 4th 2008 in which he reflects on the relationship between OpenSim and Second Life. Ian's developing conviction that OpenSim is a useful and potentially vital dimension in helping students to orientate themselves in a virtual world can be traced throughout his blog. This is one of his later reflections.

Early days in-world

New ways of being for new students at uni

Wednesday, 17 September 2008

Socialisation and collaboration

Friday, 19 September 2008 Working the detail into the phase 2 pilot plan. I've just come out of a very positive and productive Elluminate meeting with fellow Open Habitat project members, and I just want to capture a few thoughts that are in my head in relation to my proposed phase 2 pilot plan. The main issues that need addressing at the moment are around socialisation and collaboration, and the purpose and opportunities of 'The Book'. Socialisation is a complex and subtle problem to address.

Trans Institutional Education

Wednesday, 25 June 2008
Trans-institutional education.

The Atelier Method: masters and apprentices

This model formed the basis of the first modern design school, the Bauhaus. As well as providing quite rigid scaffold in the form of an initial 'foundation' course in the basic underlying design principles, the Bauhaus facilitated learning by promoting staff as active practitioners. By witnessing and working alongside the masters as they practiced their art and design, students of the Bauhaus gained knowledge and understanding through social learning. This approach has dominated art and design pedagogy ever since, but some embrace is more forcefully than others.

The Manual

The Manual:

Second Life edition

Use the Twitter tag #manual to share any outcomes from these micro-projects.

1. Fill in your profile.

2. Sit on the ground in a circle and play word association with some friends. (e.g. Say a word in response to the word just spoken by the avatar on your right.) When you get bored, look back through the chat window and copy your favourite two words. Build a chair or chairs based on these words. Use for meetings.

Learning Recipe 1: MUVEs table d'hote

 LEARNING RECIPE 1: 

MUVEs Table d’Hôte 

This meal was first served to art and design students, but it should taste good whatever your clientèle. 

YOU WILL NEED: 

A computer lab with 20 computers. 

Lots of students. 

 

PREPARATION TIME: 

Half a day.